Switch matrix

Columns are driven from CPU J206/J207 through U20, rows read on J208/J209 through U18. Source: Switch Matrix p. 3-4. Use the arrow keys to move between cells.

row ↓ / col →
1 Green-BrownJ206-1
U20-18
2 Green-RedJ206-2
U20-17
3 Green-OrangeJ206-3
U20-16
4 Green-YellowJ206-4
U20-15
5 Green-BlackJ206-5
U20-14
6 Green-BlueJ206-6
U20-13
7 Green-VioletJ206-7
U20-12
8 Green-GreyJ206-9
U20-11
1 White-BrownJ208-1 · U18-11
11 Not Used 21 Slam Tilt 31 Upper Left Jet 41 Grave "G" 51 Shooter Lane 61 Left Ramp Enter 71 Swamp Lock Upper 81 Bookcase Open
2 White-RedJ208-2 · U18-9
12 Not Used 22 Coin Door Closed 32 Upper Right Jet 42 Grave "R" 52 Not Used 62 Train Wreck 72 Swamp Lock Center 82 Bookcase Closed
3 White-OrangeJ208-3 · U18-5
13 Start Button 23 Ticket Opto (Not Used) 33 Center Left Jet 43 Chair Kickout 53 Bookcase Opto 1 63 Thing Eject Lane 73 Swamp Lock Lower 83 Not Used
4 White-YellowJ208-4 · U18-7
14 Plumb Bob Tilt 24 Always Closed 34 Center Right Jet 44 Cousin It 54 Bookcase Opto 2 64 Right Ramp Enter 74 Lockup Kickout 84 Thing Down Opto
5 White-GreenJ208-5 · U19-11
15 Left Trough 25 Right Flipper Lane 35 Lower Jet 45 Lower Swamp Million 55 Bookcase Opto 3 65 Right Ramp Top 75 Left Outlane 85 Thing Up Opto
6 White-BlueJ208-7 · U19-9
16 Center Trough 26 Right Outlane 36 Left Slingshot 46 Not Used 56 Bookcase Opto 4 66 Left Ramp Top 76 Left Flipper Lane 2 86 Grave "A"
7 White-VioletJ208-8 · U19-5
17 Right Trough 27 Ball Shooter 37 Right Slingshot 47 Center Swamp Million 57 Bumper Lane Opto 67 Upper Right Loop 77 Thing Kickout 87 Thing Eject Hole
8 White-GreyJ208-9 · U19-7
18 Outhole 28 Not Used 38 Upper Left Loop 48 Upper Swamp Million 58 Right Ramp Exit 68 Vault 78 Left Flipper Lane 1 88 Not Used